Thursday, 1 December 2011

sketches






















4 comments:

  1. Tom, are you heading into another concept direction (away from the amphibian one)? Whereas you are definitely covering the necessary mileage with sketches, it could use a bit more of discretion on staying in course with your concept. what is your concept parameters?: number of occupants? items the vehicle will have to carry? powertrain? setting in which the car will move/compete? (these are things that were covered in the packaging / concept studies, as well as the in the story you wrote in the portfolio). if your concept story is different from the one you wrote in the portoflio, i advise you to write another one so that you don't deviate from the concept. you want your sketches to look progressive and developmental.

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  2. Hi David, yeah the concept is still a long distance offroad racer -- 2 or 3 seater, capable of carrying supplies for long distance travel, electric. I thought I needed to come up with 2 alternative designs this week in addition to the amphibian one that I did last week?

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  3. Some of these sketches do not adhere 100% to the original parameters (such as the van-like thing) and I doubt I will include them in the final project but I sketched them just for exploration and thought I'd include them here for now

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  4. sure, explore variety of big ideas, within the parameter of your story. page 9 and 10 don't seem to fit into the story you've been working on until now. whatever you decide to do, should it be amphibian concept or off-road, you want to present design process that starts with good brainstorming of big ideas (as long as it stays within your stated objective).

    this is what we need to see in your work:
    1. Brainstorming
    2. Three ideas identified
    3. Refine three directions
    4. Identify one diretion, detail explore
    5. Final presentation

    This is the ideal process we want to follow. As far as visuals aspect of design is concerned, you have plenty of resources from all the sketches you have done in the past couple of weeks. Look at them again, and try to fit them into designs that fit your story (for instance, don't make them look slow, wind powered, pedal powered, monster truck junkyard crasher, etc). pg. 11 looks intriguing but i want to see what you are thinking of with a stacked occupant packaging like this. do call outs, write ideas, scribble little sketches that help you to build a story from your designs.

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